Tripo· @tripoai · X·· 3 小时前AI 评分52
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Tripo 官方转发 @rewind02 的单人开发案例:用 Tripo Smart Mesh P2 生成全部 3D 模型,通过 MCP 将 Claude Code 接入 Blender,由 Opus 5.5 完成模型设置与角色、钓竿、小船等动画,再导入 Unity 6 搭建森林、河流、瀑布等场景并逐步添加行走、钓鱼、鱼饵选择、昼夜系统。流程要点是每个工具只负责一件事,每步完成后试玩并修复一个问题。
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One person, one stack, and a fully realized 3D world. Love seeing Tripo P2.0 power the entire asset pipeline for this project. A must-see workflow for solo developers! 👀
here's how to make a cozy fishing game solo with Claude Opus 5.5 + Blender + 3D AI + Unity 6... the trick is giving every tool one job, but there's a smart way to set it up: - step 1: generate every 3D model with Tripo Smart Mesh P2: palms, rocks, the pier, the boat, the hut, the character - step 2: connect Claude Code to Blender through MCP - step 3: Opus 5.5 sets up each model in Blender: scale, pivots, materials, clean export - step 4: Opus animates in Blender too: the character's walk, the cast, the rod, the boat on the water - step 5: bring everything into Unity 6 and build the world: forest, river, waterfall, beach, pier - step 6: add the systems one at a time: walking, fishing, bait choice, a time of day - step 7: play it after every step and fix one thing at a time who does what: > Tripo: the 3D models > Opus 5.5 + Blender: setup and animation > Unity 6: the world and the game one person, one stack, one game you'd actually want to play在 X 查看被引用的帖子
来源:Tripo · x.com