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arXiv:cs.LG· Nathan Cloos, Antonio Norelli, Daniel Durbin, Jacob Andreas, Daniela Rus, Phillip Isola·· 4 小时前AI 评分48

当 AI 智能体被放进数字孤岛:机器也会「玩耍」吗?

Is this machine playing?

AI 导读

研究者将一款现代 AI 编程助手放进未知数字岛上的虚拟身体,仅给出不含具体任务、奖励或活动的极简指令。在三十小时的运行中,这一具身智能体爬山、叠方块成塔、画曼陀罗、重新诠释运动,还对自己世界的物理规律做了实验;这些行为在十三个智能体上反复出现,却各自演化出不同历史。研究据此考察该行为是否满足经典的「玩耍」标准,并追问玩耍能否成为机器发展的一种模式。

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Abstract:We placed a modern AI coding assistant in an unintended role: as the mind of a body on an unknown digital island. With only a minimal instruction mentioning no specific task, reward, or activity, the machine started animating its virtual body. Across thirty-hour runs, the embodied AI agent climbed hills, stacked blocks into towers, drew mandalas, reinterpreted sports, ran experiments on the physics of its world, and learned techniques that later expanded what it could accomplish. These activities recurred across thirteen agents but diverged into distinct histories. We examine whether this behavior satisfies classical criteria for play and ask whether play can become a mode of machine development.
Comments: 13 pages of main text, 17 figures
Subjects: Artificial Intelligence (cs.AI); Machine Learning (cs.LG)
Cite as: arXiv:2610.07130 [cs.AI]
  (or arXiv:2610.07130v1 [cs.AI] for this version)
  https://doi.org/10.48550/arXiv.2610.07130

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Nathan Cloos [view email]
[v1] Mon, 5 Oct 2026 17:57:54 UTC (4,487 KB)

来源:arXiv:cs.LG · arxiv.org