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Manus

@ManusAI英文区其他X 主页 数据 9月28日 23:22 — 10月28日 23:42
日均 0.7 条活跃 13 天带媒体 61.9%
帖子
21
活跃 13 天 / 跨度 32 天
中位浏览
3,282
P90 24.9万 · 平均 22.7万
互动率
0.2%
中位赞 31 · 最高 7,461

发布节奏

最近 12 周
09-28
10-05
10-12
10-19
10-26
柱状图,最大值 9 条

每周中位浏览

最近 12 周
09-2810-0510-1210-1910-26
峰值 3.7万

发布时间

颜色 = 中位浏览
最佳时段 23:00最佳星期 周一更优形式 纯文字
036912151821
一
二
三
四
五
六
日
少多

爆款 vs 日常

爆款 = 浏览前 10%
指标爆款日常
帖子318
带媒体66.7%61.1%
回复0%0%
平均字数88199
中位浏览47万2,847

打法建议

只陈述相关性
  • 互动最好的时段是 23:00 前后(北京时间),中位浏览 2,290。
  • 一周里 周一 的中位浏览最高。
  • 形式上 纯文字 的中位浏览更高(3,282 vs 1.3万)。
  • 爆款里带媒体占 66.7%、回复占 0%;日常分别是 61.1%、0%。
  • 当前节奏约 0.7 条/天,日均浏览 22.7万。

内容结构

按本站分析的分类(近 120 天)
  • 产品19
  • 产业2
产品更新 · 19Agent · 14部署/工程 · 3视频 · 3多模态 · 2行业动态 · 2Google · 1

形式与语言

帖子占比
  • 视频11
  • 纯文字8
  • 图片2
英文 · 20in · 1

回复占比 0% · 引用 28.6% · 带媒体 61.9%

互动最高的帖子

按浏览排序
  1. 1

    Introducing Manus 2.0

    浏览 383.7万赞 7,461转 5799月28日 23:22原帖
  2. 2

    Manus 2.0 can now build games—and it’s incredibly simple. Check out the thread for dozens of games, prompts, and playable demos made with Manus.

    浏览 47万赞 317转 299月29日 05:27原帖
  3. 3

    We brought a friend. We think you two will get along. Introducing your personal agents, on Cue.

    浏览 24.9万赞 1,602转 1029月28日 23:27原帖
  4. 4

    Manus & @CueAgents can now have their own phone number so your agent can make and receive calls and texts. You can even forward your calls to your agent! Available in select countries for now, with voice-only support in some. We’re working hard to bring it to more countries soon. Try it today and tell us what you use it for.

    浏览 6.7万赞 644转 469月29日 01:43原帖
  5. 5

    Introducing Manus Flex. Bring your own API key to Manus. Use a supported provider with the Manus agent harness, tools, and execution environments. Check out the blog here: https://manus.im/blog/introducing-manus-flex

    浏览 3.7万赞 436转 319月30日 08:00原帖
  6. 6

    One prompt. One polished video. Alchemy mode in Manus Studio feels like having an entire creative team directing, scripting, storyboarding, and editing every beat to the music. Videos, original prompts, and full sessions in the thread.

    浏览 2.5万赞 289转 219月29日 04:13原帖
  7. 7

    Manus 2.0 easter eggs 👀

    浏览 2.4万赞 137转 69月29日 03:18原帖
  8. 8

    see you online or in person!

    浏览 2.2万赞 77转 59月29日 14:59原帖
  9. 9

    You can now build 3D games with fluid, expressive character animation—without learning to animate each action yourself. Manus handles the rigging and animation for you, so you can build more of your game on your own. What used to take a specialist hours of work is now built in by default.

    浏览 3,728赞 31转 610月21日 23:32原帖
  10. 10

    Turn an idea into a fun 3D racing game with Manus Game Dev. 🏎️ The cars? 3D models generated by our partner @tripoai.

    浏览 3,609赞 36转 410月1日 02:15原帖
  11. 11

    Introducing Manus for Business. We have seen a fundamental change in how our team works at Manus, everyone from our PMs to marketing teams have become truly AI-native. Today, we put what we learned into our product and are launching Manus for Teams and Enterprise

    浏览 3,282赞 48转 310月14日 23:03原帖
  12. 12

    Why did Manus launch a Video Editor? Because we realized creating a great video is not just about generating the footage. It's about: - Browsing the internet to figure out what's viral - Writing code to create motion graphics, layouts, and map routes - Using the best models and tools for each step https://manus.im/blog/introducing-video-editor

    浏览 2,849赞 21转 210月6日 07:59原帖

点赞、转发、浏览是采集那一刻的快照,不是帖子最终数据;时间为北京时间。KPI 卡片里的同比只在账号有 8 周以上数据时显示, 否则只看近 4 周。“打法建议”只说明数据里的相关性,不代表因果。