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arXiv:cs.AI· Till Hofmann, Stefan Schupp, Gerhard Lakemeyer·· 19 小时前

有限域情境演算理论中时间推理的可判定性研究

Decidable Reasoning About Time in Finite-Domain Situation Calculus Theories

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针对情境演算中常用的为每个动作附加实值 time(a) 函数来表示时间的方法,论文证明即使域中只有有限多个对象,判断是否存在满足给定公式的可达情境也是不可判定的。作者借鉴时间自动机理论,引入时钟作为带受限后继状态公理和比较算子的实值 fluent,证明有限域基本动作理论的可达性问题可判定,并给出确定 Golog 程序成功执行动作序列的可判定过程。

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Abstract:Representing time is crucial for cyber-physical systems and has been studied extensively in the situation calculus. The most commonly used approach represents time by adding a real-valued function $\mathit{time}(a)$ that attaches a time point to each action and consequently to each situation. We show that in this approach, checking whether there is a reachable situation that satisfies a given formula is undecidable, even when the domain contains only finitely many objects. We present an alternative approach based on well-established results from timed automata theory by introducing clocks as real-valued fluents with restricted successor state axioms and comparison operators. With this restriction, we can show that the reachability problem for finite-domain basic action theories is decidable. Finally, we apply our results to Golog program realization by presenting a decidable procedure for determining an action sequence that is a successful execution of a given program.
Subjects: Artificial Intelligence (cs.AI); Logic in Computer Science (cs.LO)
Cite as: arXiv:2402.03164 [cs.AI]
  (or arXiv:2402.03164v3 [cs.AI] for this version)
  https://doi.org/10.48550/arXiv.2402.03164

arXiv-issued DOI via DataCite

Related DOI: https://doi.org/10.4230/OASIcs.TIME.2026.11

DOI(s) linking to related resources

Submission history

From: Till Hofmann [view email]
[v1] Mon, 5 Feb 2024 16:32:12 UTC (78 KB)
[v2] Mon, 21 Sep 2026 20:54:55 UTC (583 KB)
[v3] Tue, 13 Oct 2026 14:15:35 UTC (569 KB)

来源:arXiv:cs.AI · arxiv.org